In the last post I showed the somewhat boring pixelation of an image using a graphics programming language that I am learning. So I tried again using a tilted version of the image. Here is the original (again):
And below is the version with the angled pixels:
I do like the ‘pinking shears’ edges! And now with some individual pixel manipulation giving a look that is blended with the original:
But, as in the last post, this hasn’t be blended with Photoshop as each pixel as been programmatically addressed within the graphics programming environment.
And this is with a grid overlay for the pixelation:
In this size image the pixels and grid match quite well, but when I was processing larger versions, the rotations that I had to use to create the effect distorted the image and the grid slightly so they didn’t quite match at the edges. I did manage to correct for this within Photoshop so the effect is not noticeable.
In my opinion, the angled pixel blocks look a bit better than the normal horizontal pixels.